Presentation
13 June 2022 Potentials and challenges for mega events: mobile devices usability for virtual reality, augmented reality, and visual effects
Author Affiliations +
Abstract
Due to the rapid technical development of computer and internet technologies, more and more new applications are becoming possible. Virtual Reality (VR), Augmented Reality (AR) is very often realized with technologies from the field of visual effects, for example, through real-time rendering, artificial intelligence, and high-quality 3D assets. As part of the digital transformation, VR and AR have also been developed for the event industry in recent years, especially for mega-events. As a result, the technologies are increasingly being used. However, processing on mobile devices in these qualities, like smartphones, can still be a challenge, but more and more solutions are being described and developed. On the occasion of the planned 300th anniversary of Immanuel Kant's birth in 2024, there are excellent visualization possibilities for AR applications, for example, the creation of 3D models.
Conference Presentation
© (2022) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Reiner M. Creutzburg, Dirk Hagen, and Eberhard Hasche "Potentials and challenges for mega events: mobile devices usability for virtual reality, augmented reality, and visual effects", Proc. SPIE PC12100, Multimodal Image Exploitation and Learning 2022, PC1210003 (13 June 2022); https://doi.org/10.1117/12.2618822
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KEYWORDS
Augmented reality

Virtual reality

Visualization

Mobile devices

3D modeling

Autoregressive models

Internet technology

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