Paper
5 April 1989 Three Approaches To Terrain Rendering
Timothy Butler
Author Affiliations +
Proceedings Volume 1075, Digital Image Processing Applications; (1989) https://doi.org/10.1117/12.952648
Event: OE/LASE '89, 1989, Los Angeles, CA, United States
Abstract
Three alternative approaches to terrain rendering are presented in historical order. Polyhedral computer graphics, image warping, and image ray tracing are compared in terms of their relative strengths and weaknesses. Image ray tracing is found to be the most robust technique for most terrain rendering applications.
© (1989) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Timothy Butler "Three Approaches To Terrain Rendering", Proc. SPIE 1075, Digital Image Processing Applications, (5 April 1989); https://doi.org/10.1117/12.952648
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Cited by 1 scholarly publication.
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KEYWORDS
Ray tracing

Reflectivity

Image quality

Visualization

Computer graphics

Digital image processing

Computing systems

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