Paper
19 April 2000 Comparison of multiple-description coding and layered coding based on network simulations
Raghavendra Singh, Antonio Ortega, Lionel Perret, Wenqing Jiang
Author Affiliations +
Abstract
Layered coding has been proposed as a method of 'quality adaptation' for the Internet's best effort service model. The disadvantage of layered coding is that if the base layer packets are lost, the enhancement layers are rendered useless. To achieve error free transmission of the base layer, ARQ could be used, but this limits the performance of LC, due to the strict timing constraints of real time transmission. In this paper we compare Multiple Description Coding, an alternative scalable scheme, without retransmission to Layered Coding with retransmission for a wide range of scenarios. These scenarios include network with no feedback support, networks with long RTTs (WANs) and applications with low latency requirements.
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Raghavendra Singh, Antonio Ortega, Lionel Perret, and Wenqing Jiang "Comparison of multiple-description coding and layered coding based on network simulations", Proc. SPIE 3974, Image and Video Communications and Processing 2000, (19 April 2000); https://doi.org/10.1117/12.382931
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Cited by 47 scholarly publications.
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KEYWORDS
Receivers

Automatic repeat request

Forward error correction

Internet

Electroluminescence

Video

Computer simulations

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