Paper
21 May 2004 A real-time ray-space acquisition system
Author Affiliations +
Proceedings Volume 5291, Stereoscopic Displays and Virtual Reality Systems XI; (2004) https://doi.org/10.1117/12.530575
Event: Electronic Imaging 2004, 2004, San Jose, California, United States
Abstract
This paper proposes novel Ray-Space acquisition systems that capture dynamic dense Ray-Space in video rate. Most of the previous works on Ray-Space acquisition system targeted “static” Ray-Space because of the difficulty of dealing with dynamic dense Ray-Space. In this paper, we investigate two types of real-time Ray-Space acquisition systems. One uses multiple video cameras. We developed a 16-camera setup and a capturing system using a PC cluster. Interpolation of Ray-Space is introduced to generate dense Ray-Space from sparsely placed video cameras. Another acquisition system captures a “real” dense Ray-Space without interpolation. Using a synchronized galvanometric mirror and a high-speed camera, we succeeded to capture more than 100 view images in 1/30 second. We developed a special hardware that receives digital high-speed camera signal and outputs an arbitrary viewpoint image based on Ray-Space method.
© (2004) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Toshiaki Fujii and Masayuki Tanimoto "A real-time ray-space acquisition system", Proc. SPIE 5291, Stereoscopic Displays and Virtual Reality Systems XI, (21 May 2004); https://doi.org/10.1117/12.530575
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CITATIONS
Cited by 18 scholarly publications.
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KEYWORDS
Cameras

Mirrors

Imaging systems

Video

High speed cameras

Optical scanning systems

Data acquisition

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