HoloLens by Microsoft Corp. is the world’s first untethered Mixed Reality (MR) Head Mounted Display (HMD) system, released to developers in March 2016 as a Development Kit.
We review in this paper the various display requirements and subsequent optical hardware choices we made for HoloLens. Its main achievements go along performance and comfort for the user: it is the first fully untethered MR headset, with the highest angular resolution and the industry’s largest eyebox. It has the first inside-out global sensor fusion system including precise head tracking and 3D mapping all controlled by a fully custom on-board GPU. Based on such achievements, HoloLens came out as the most advanced MR system today. Additional features may be implemented in next generations MR headsets, leading to the ultimate experience for the user, and securing the upcoming fabulous AR/MR market predicted by most analysts.
Clarence Chui, Philip Floyd, David Heald, Brian Arbuckle, Alan Lewis, Manish Kothari, Bill Cummings, Lauren Palmateer, Jan Bos, Daniel Chang, Jedi Chiang, Li-Ming Wang, Edmon Pao, Fritz Su, Vincent Huang, Wen-Jian Lin, Wen-Chung Tang, Jia-Jiun Yeh, Chen-Chun Chan, Fang-Ann Shu, Yuh-Diing Ju
QUALCOMM has developed and transferred to manufacturing iMoD displays, a MEMS-based reflective display technology. The iMoD array architecture allows for development at wafer scale, yet easily scales up to enable fabrication on flat-panel display (FPD) lines. In this paper, we will describe the device operation, process flow and fabrication, technology transfer issues, and display performance.
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