Paper
1 June 2020 A study on 3D modeling from handwritten maps for VR environment construction of historical town
Ryunosuke Kumagai, Morimichi Furudate, Kouichi Konno
Author Affiliations +
Proceedings Volume 11515, International Workshop on Advanced Imaging Technology (IWAIT) 2020; 115151N (2020) https://doi.org/10.1117/12.2567018
Event: International Workshop on Advanced Imaging Technologies 2020 (IWAIT 2020), 2020, Yogyakarta, Indonesia
Abstract
In recent years, some virtual reality (VR) techniques are introduced for learning local histories because VR can reproduce old buildings and terrain at a low price, and many people can experience local history through such VR. One of the problems in creating VR for historical cityscapes is the difficulty of the preparation of 3D landscape models. Therefore, this paper proposes a method to create 3D terrain models from handwritten maps that do not contain any numerical terrain information such as height and gradient for reproducing VR contents of historical cityscape. First, a handwritten map is converted into an image. Second, the features of topography such as the height of the mountains and gradient of mountains are estimated as the numerical terrain data. Finally, according to the above steps, a 3D model for VR contents can be created by using the contours and the features of the estimated topography. In this paper, the 3D model created by the proposed method is shown as a result.
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Ryunosuke Kumagai, Morimichi Furudate, and Kouichi Konno "A study on 3D modeling from handwritten maps for VR environment construction of historical town", Proc. SPIE 11515, International Workshop on Advanced Imaging Technology (IWAIT) 2020, 115151N (1 June 2020); https://doi.org/10.1117/12.2567018
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KEYWORDS
3D modeling

Virtual reality

3D image processing

Image processing

Mathematical modeling

Buildings

Feature extraction

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