This paper attempts to improve denoising efficiency of BM3D technique for videos, i.e., VBM3D. VBM3D
constructs 3D cubes from target video frames by a block matching algorithm that minimizes the residual matching
error. However, such a cube formation results in sacrificing the pixel correlation in the temporal direction. This
paper thus modifies this step to preserve the sub-pixel alignment, which makes the Fourier coefficients of each
cube located on a vicinity of a certain plane in the 3-D Fourier domain. Then, SURE-shrinkage technique is
separately applied to the inside and outside of the vicinity of the plane to denoise each cube. The experimental
results given in this paper demonstrate the validity of our approach.
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