Paper
1 January 1990 Extracting feature points and feature lines from triangular surface models
Author Affiliations +
Proceedings Volume 1260, Sensing and Reconstruction of Three-Dimensional Objects and Scenes; (1990) https://doi.org/10.1117/12.20014
Event: Electronic Imaging: Advanced Devices and Systems, 1990, Santa Clara, CA, United States
Abstract
In order to recognize an arbitrary 3D object, it is often required to extract feature points and feature lines from its surface model. The feature points and feature lines include peaks, pits, ridge lines, and valley lines. In this paper, we present an efficient technique for finding the features from the triangular surface model of an arbitrary 3D object. Given a set of surface data points, we find, using the local adjustment technique, the triangular patches that best fit the surface of the object. For the resulting triangle-based surface model, unit normal vectors and side lengths of the triangular patches are used systematically to locate the feature points and lines of the surface. We present experimental results on simple objects with feature points and feature lines.
© (1990) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jeffrey A. Bloom and Chang Y. Choo "Extracting feature points and feature lines from triangular surface models", Proc. SPIE 1260, Sensing and Reconstruction of Three-Dimensional Objects and Scenes, (1 January 1990); https://doi.org/10.1117/12.20014
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CITATIONS
Cited by 6 scholarly publications.
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KEYWORDS
3D modeling

Feature extraction

Reconstruction algorithms

Visual process modeling

Error analysis

3D vision

Computer graphics

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