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The first generation cockpit used round disks to help the pilot keep the airplane flying right side up. The second generation cockpits used Multifunction Displays and the HUD to interface the pilot with sensors and weapons. What might the third generation cockpit look like? How might it integrate many of these technologies to simplify the pilots life and most of all: what is the payoff? This paper will examine tactical cockpit problems, the technologies needed to solve them and recommend three generations of solutions.
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