Paper
26 June 1998 Multiobject volume rendering algorithm by octree projection
Rajagopalan Srinivasan, Shiaofen Fang
Author Affiliations +
Abstract
In this paper, we present a new volume rendering algorithm for visualizing multiple objects from separate volume datasets. Octree volumes are defined to represent volumetric objects encapsulated in regular volume datasets. An adaptive space subdivision is used to extract target blocks from the final volumetric scene to optimize the reconstruction computation and minimize the amount of empty space in the target blocks. A template-based block projection process then projects all the target blocks onto the projection plane to generate the image. Both raycasting and hardware assisted 3D texture mapping schemes are implemented. The algorithm is efficient in terms of both speed and memory requirements.
© (1998) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Rajagopalan Srinivasan and Shiaofen Fang "Multiobject volume rendering algorithm by octree projection", Proc. SPIE 3335, Medical Imaging 1998: Image Display, (26 June 1998); https://doi.org/10.1117/12.312521
Lens.org Logo
CITATIONS
Cited by 1 scholarly publication.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Volume rendering

Reconstruction algorithms

Visualization

Detection and tracking algorithms

3D acquisition

Image processing

Algorithm development

Back to Top