Paper
14 December 1998 TeCo3D: a 3D telecooperation application based on VRML and Java
Martin Mauve
Author Affiliations +
Proceedings Volume 3654, Multimedia Computing and Networking 1999; (1998) https://doi.org/10.1117/12.333814
Event: Electronic Imaging '99, 1999, San Jose, CA, United States
Abstract
In this paper we present a method for sharing collaboration- unaware VRML content, e.g. 3D models which were not specifically developed for use in a distributed environment. This functionality is an essential requirement for the inclusion of arbitrary VRML content, as generated by standard CAD or animation software, into teleconferencing sessions. We have developed a 3D TeleCooperation (TeCo3D) prototype to demonstrate the feasibility of our approach. The basic services provided by the prototype are the distribution of cooperation unaware VRML content, the sharing of user interactions, and the joint viewing of the content. In order to achieve maximum portability, the prototype was developed completely in Java. This paper presents general aspects of sharing VRML content as well as the concepts, the architecture and the services of the TeCo3D prototype. Our approach relies on existing VRML browsers as the VRML presentation and execution engines while reliable multicast is used as the means of communication to provide for scalability.
© (1998) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Martin Mauve "TeCo3D: a 3D telecooperation application based on VRML and Java", Proc. SPIE 3654, Multimedia Computing and Networking 1999, (14 December 1998); https://doi.org/10.1117/12.333814
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Cited by 14 scholarly publications.
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KEYWORDS
3D modeling

Prototyping

Java

3D applications

Optical spheres

Solid modeling

Computer aided design

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