Paper
10 January 2003 Application of computer technique in the reconstruction of Chinese ancient buildings
Deren Li, Jie Yang, Yixuan Zhu
Author Affiliations +
Proceedings Volume 5013, Videometrics VII; (2003) https://doi.org/10.1117/12.473119
Event: Electronic Imaging 2003, 2003, Santa Clara, CA, United States
Abstract
This paper offers an introduction of computer assemble and simulation of ancient building. A pioneer research work was carried out by investigators of surveying and mapping describing ancient Chinese timber buildings by 3D frame graphs with computers. But users can know the structural layers and the assembly process of these buildings if the frame graphs are processed further with computer. This can be implemented by computer simulation technique. This technique display the raw data on the screen of a computer and interactively manage them by combining technologies from computer graphics and image processing, multi-media technology, artificial intelligence, highly parallel real-time computation technique and human behavior science. This paper presents the implement procedure of simulation for large-sized wooden buildings as well as 3D dynamic assembly of these buildings under the 3DS MAX environment. The results of computer simulation are also shown in the paper.
© (2003) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Deren Li, Jie Yang, and Yixuan Zhu "Application of computer technique in the reconstruction of Chinese ancient buildings", Proc. SPIE 5013, Videometrics VII, (10 January 2003); https://doi.org/10.1117/12.473119
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CITATIONS
Cited by 4 scholarly publications.
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KEYWORDS
Buildings

Computer simulations

3D modeling

Data modeling

3D image processing

Virtual reality

Artificial intelligence

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