Paper
7 November 2005 Wavelet-based scalable L-infinity-oriented coding of MPEG-4 MESHGRID surface models
C. D. Cernea, I. A. Salomie, A. Alecu, P. Schelkens, A. Munteanu
Author Affiliations +
Proceedings Volume 6001, Wavelet Applications in Industrial Processing III; 60010L (2005) https://doi.org/10.1117/12.632797
Event: Optics East 2005, 2005, Boston, MA, United States
Abstract
MESHGRID is a novel, compact, multi-scalable and animation-friendly 3D object representation method, which is part of MPEG-4, and which resides in the Animation Framework Extensions (AFX) toolset. The paper introduces the novel concept of local error control for arbitrary mesh encoding. In this sense, the paper proposes a new wavelet-based L∞-constrained coding technique for MESHGRID models, generating a fully scalable L∞-oriented bit-stream. The advantages of scalable L∞-oriented coding over L2 coding are experimentally demonstrated.
© (2005) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
C. D. Cernea, I. A. Salomie, A. Alecu, P. Schelkens, and A. Munteanu "Wavelet-based scalable L-infinity-oriented coding of MPEG-4 MESHGRID surface models", Proc. SPIE 6001, Wavelet Applications in Industrial Processing III, 60010L (7 November 2005); https://doi.org/10.1117/12.632797
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Cited by 8 scholarly publications.
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KEYWORDS
3D modeling

Distortion

Computer programming

Solid modeling

Scalable video coding

Heart

Image compression

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