Paper
10 October 2013 The 3D visualization technology research of submarine pipeline based Horde3D GameEngine
Guanghui Yao, Xiushui Ma, Genlang Chen, Lingjian Ye
Author Affiliations +
Proceedings Volume 8916, Sixth International Symposium on Precision Mechanical Measurements; 89163S (2013) https://doi.org/10.1117/12.2036087
Event: Sixth International Symposium on Precision Mechanical Measurements, 2013, Guiyang, China
Abstract
With the development of 3D display and virtual reality technology, its application gets more and more widespread. This paper applies 3D display technology to the monitoring of submarine pipeline. We reconstruct the submarine pipeline and its surrounding submarine terrain in computer using Horde3D graphics rendering engine on the foundation database “submarine pipeline and relative landforms & landscape synthesis database” so as to display the virtual scene of submarine pipeline based virtual reality and show the relevant data collected from the monitoring of submarine pipeline.
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Guanghui Yao, Xiushui Ma, Genlang Chen, and Lingjian Ye "The 3D visualization technology research of submarine pipeline based Horde3D GameEngine", Proc. SPIE 8916, Sixth International Symposium on Precision Mechanical Measurements, 89163S (10 October 2013); https://doi.org/10.1117/12.2036087
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KEYWORDS
3D modeling

Submerged target modeling

Data modeling

3D displays

Visualization

Databases

Virtual reality

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