Paper
27 February 2015 Cinematic camera emulation using two-dimensional color transforms
Jon S. McElvain, Walter Gish
Author Affiliations +
Proceedings Volume 9404, Digital Photography XI; 94040I (2015) https://doi.org/10.1117/12.2083266
Event: SPIE/IS&T Electronic Imaging, 2015, San Francisco, California, United States
Abstract
For cinematic and episodic productions, on-set look management is an important component of the creative process, and involves iterative adjustments of the set, actors, lighting and camera configuration. Instead of using the professional motion capture device to establish a particular look, the use of a smaller form factor DSLR is considered for this purpose due to its increased agility. Because the spectral response characteristics will be different between the two camera systems, a camera emulation transform is needed to approximate the behavior of the destination camera. Recently, twodimensional transforms have been shown to provide high-accuracy conversion of raw camera signals to a defined colorimetric state. In this study, the same formalism is used for camera emulation, whereby a Canon 5D Mark III DSLR is used to approximate the behavior a Red Epic cinematic camera. The spectral response characteristics for both cameras were measured and used to build 2D as well as 3x3 matrix emulation transforms. When tested on multispectral image databases, the 2D emulation transforms outperform their matrix counterparts, particularly for images containing highly chromatic content.
© (2015) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jon S. McElvain and Walter Gish "Cinematic camera emulation using two-dimensional color transforms", Proc. SPIE 9404, Digital Photography XI, 94040I (27 February 2015); https://doi.org/10.1117/12.2083266
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KEYWORDS
Cameras

Transform theory

RGB color model

Reflectivity

Databases

Imaging systems

Image processing

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