Paper
30 June 2016 3D digitization methods based on laser excitation and active triangulation: a comparison
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Abstract
3D reconstruction of surfaces is an important topic in computer vision and corresponds to a large field of applications: industrial inspection, reverse engineering, object recognition, biometry, archeology… Because of the large varieties of applications, one can find in the literature a lot of approaches which can be classified into two families: passive and active [1]. Certainly because of their reliability, active approaches, using imaging system with an additional controlled light source, seem to be the most commonly used in the industrial field. In this domain, the 3D digitization approach based on active 3D triangulation has had important developments during the last ten years [2] and seems to be mature today if considering the important number of systems proposed by manufacturers. Unfortunately, the performances of active 3D scanners depend on the optical properties of the surface to digitize. As an example, on Fig 1.a, a 3D shape with a diffuse surface has been digitized with Comet V scanner (Steinbichler). The 3D reconstruction is presented on Fig 1.b. The same experiment was carried out on a similar object (same shape) but presenting a specular surface (Fig 1.c and Fig 1.d) ; it can clearly be observed, that the specularity influences of the performance of the digitization.
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Olivier Aubreton, Fabrice Mériaudeau, and Frédéric Truchetet "3D digitization methods based on laser excitation and active triangulation: a comparison", Proc. SPIE 9896, Optics, Photonics and Digital Technologies for Imaging Applications IV, 98960I (30 June 2016); https://doi.org/10.1117/12.2227670
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KEYWORDS
3D modeling

3D scanning

Visible radiation

Luminescence

Absorption

Cameras

Computer vision technology

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